CLASSIFICATION OF
THE
FIGHTERS
- AMATEUR: One who engages in an
activity as a pastime rather than as a professional; one who lacks expertise.
- AMATEUR IN SPORTS: An athlete who has never participated in
competition for money. An athlete who is not paid for his/her performance. An
athlete at the beginning learning levels of his/her career. A fighter who does
not receive any money as a purse for fighting. However Amateur Fighters may
receive gifts and or awards such as Trophies, Title Belts, Medals, Jackets,
Hats.
- PROFESSIONAL: Performed by persons
receiving pay. An expert in a field of endeavor.
- PROFESSIONAL IN SPORTS: An athlete who is paid for his/her
performance. Paid for their excellence of experience, knowledge and ability of
their given sport. An athlete who plays for pay.
IKF
RULES REGARDING EVENT
GENERAL
BOUT RULES FOR ALL RULE STYLES
- The 3 knockdown rule is always in effect in IKF
kickboxing unless otherwise noted between the promoter, referee and IKF Representative at the event. The IKF 3 knockdown rule is as follows: If a fighter is
knocked down to the mat 3 times in one round OR given 3 standing 8 counts in one
round, the bout is automatically over.
- A fighter cannot be saved by the bell except in the final round.
- A boot to boot sweep in any division is NOT counted as a knockdown.
- Leg checking is permitted with the shin, but not with the foot.
- Front leg sweeps, foot to foot, boot to boot, to the inside & outside
of opponents front foot are permitted by BOTH feet of the striker/sweeper.. No
spin sweeps. (In MuayThai Rules ONLY, the supporting "Rear" leg is
also allowed to be sweeped)
- Slips will not count as a knockdown or a standing 8 count in ANY Fighting
division.
- Standing 8 Count is Always used in the IKF:
- If a fighter looks helpless and receives several blows to the head or body
but continues to stand, not move and not defend him or herself, the referee will
give the fighter a standing 8 count and, if the referee feels it is necessary,
may stop the fight at that time. (In some cases, a standing 8 count will not be
used.)
- If a fighter loses by TKO or knockout from a blow to the head, the IKF WILL suspend him/her from competition for a
minimum of 30 days (TKO) to 45 days for medical and safety reasons. Longer
suspensions may be required due to cuts or various injuries.
- If a fighter is knocked down to the ring floor or falls to the floor,
he/she must get up under their own power.
- If a fighter is knocked down, the other fighter must retreat to farthest
neutral corner or the corner instructed by the ring referee.
- If a fighter drops his mouthpiece 3 times during the entire contest, he/she
will be disqualified from the match and lose by a technical knockout.
IKF
RULES REGARDING EVENT
EQUIPMENT
- FIGHT GLOVES
- Will be supplied by all IKF Event
Promoter.
- Must have "LACES" to secure their fit. Sparring or training
gloves with Velcro style closers will not be allowed on an IKF Sanctioned event.
- Fight Gloves must have an attached thumb.
- Fight gloves must be clean with NO CUTS and good laces.
- ALL Event Fight Gloves must be approved by the IKF
"PRIOR" to the event.
- If used they still must be clean with NO CUTS and good laces. If not they
shall be changed before the event begins.
- Gloves for all Professional World Title bouts shall be new and in the
package/wrapping to be opened only by the IKF
Event Representative for full inspection prior to giving to each fighter.
- PRO BOUT GLOVES
- 8 Ounce Gloves shall be used for Pro Fighters under 147 lbs.
- 10 Ounce Gloves shall be used for all Pro Fighters above 147 lbs.
- AMATEUR BOUT GLOVES
- 10 Ounce Gloves shall be used for ALL Amateur Fighters in all
weightclasses.
- AMATEUR TOURNAMENT BOUT GLOVES
- 10 Ounce Gloves shall be used for all Amateur Fighters under 147 lbs.
- 12 Ounce Gloves shall be used for all Amateur Fighters over 147 lbs.
- GROIN - PELVIC PROTECTORS
- Must be supplied by each fighter.
- ALL Men must wear a full tuck under groin cup.
- Pelvic Protector: Optional For Women unless required by State
Athletic/Boxing Commission.
- MOUTHPIECE
- Must be supplied by each fighter.
- Must be FORM FITTING and remain in place when a fighter opens their mouth.
- The IKF Recommends
BrainPad.
- However fighters are allowed to use their own brand of mouthpiece if they
desire.
- HANDWRAPS
- Must be supplied by each fighter.
- "Cloth handwraps" or "Pro Style Wraps"
are allowed for Amateur fighters.
- Only Tape and Gauze are allowed for all Pro fighters.
- One winding of surgeon's adhesive tape, not over one and one-half inches
wide, placed directly on the hand to protect that part of the hand near the
wrist.
- Said tape may cross the back of the hand twice but shall not extend within
one inch of the knuckles when hand is clenched to make a fist.
- Contestants shall use soft surgical bandage not over two inches wide, held
in place by not more than two yards of surgeons adhesive tape for each hand.
- One 10 yard roll of bandage shall complete the wrappings for each hand.
- Contestant, if requested, may witnessing the wrapping of his/her opponent's
hand.
- Under NO CIRCUMSTANCES shall there be ANY tape on the Front side of the
knuckles!
- DO NOT WET your handwraps after being wrapped.
- The IKF event Referee, IKF event Representative or the State
Athletic/Boxing Commission representative shall inspect all wraps and will sign
across the back of the hand if approved before the gloves are allowed to be
placed and secured on the fighters hands.
- CHEST PROTECTOR
- ALL Women (Pro & amateur) must wear a minimum of a Sports Bra
with Padding.
- Junior Amateur Muaythai Fighters (Male & Female) must
wear a Chest Protector Approved by the IKF.
- HEADGEAR
- All Amateur fighters fighting in states who are not governed by a State
Athletic/Boxing Commission must wear headgear EXCEPT IF EXEMPT UNDER THE OPTIONAL HEADGEAR RULE."
- ALL Amateur Fighters fighting in States who ARE
governed by a State Athletic/Boxing Commission and are fighting on an
IKF Sanctioned bout shall be governed by
the requirements of the State, Minimum or Maximum requirements for headgear.
- For example, in the States of Colorado or Florida,
headgear is mandatory for all amateur kickboxers. On the other hand, in
accordance with the California State Athletic Commission (AC) Rules and
Regulations, in California, kickboxers must only have a minimum of 3 fights to
be allowed to shed the headgear. In States such as these where the AC has chief
control over amateur kickboxing, the IKF will uphold the minimum of the States
requirements but also, not overshadow a States maximum requirement. This means
there an amateur fighter in Colorado or Florida who is fighting on an event
sanctioned by the IKF, will always wear headgear, no matter what their
past experience is.
On the other hand, in California, the IKF will allow fighters with 3 or more
bouts, who are 18 years old or older, (CA: § 18766.) to shed their headgear
if desired, as mandated by the California State Athletic Commission Amateur
Kickboxing Rules.
- HEADGEAR REQUIREMENTS
- Headgear Is Not Allowed in ANY PRO IKF
Bouts.
- Headgear must be either IKF
Kickboxing or USA Boxing Approved.
- Karate Foam Dipped Style Headgear will not be allowed.
- "SPARRING" Headgear with a JAW BAR will not be allowed.
- THICK Padded Training/Sparring Headgear will not be allowed.
LEGAL Headgear For Competition
Please keep watch of the "Style"
of headgear some fighters have been wearing in Amateur competition. As many here
know, it is illegal for an IKF Amateur
fighter to use any "Training" style headgear. This has always
been described as headgear with a jaw bar across the front of the jaw. However,
there are other headgears that are NOT allowed in IKF Amateur competition.
Headgear that are sold with the word "Training"
in there title are not legal "Competition" headgear for IKF Amateur Kickboxing. (Just like they are not
allowed in USA Amateur Boxing) The issue with "TRAINING"
Headgears is that they usually have the large ear padding or the jaw bars. When
you look at the LEGAL Competition Headgear you will notice there is no Jaw Bar
and the Ears are far less padded. Training Headgear range between 16 - 18
ounces depending on the size while Competition headgear is 10 ounces.
Here
are some photos of both styles.
Training Headgear ONLY NOT FOR COMPETITION
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LEGAL
COMPETITION Headgear
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IKF
RULES REGARDING EVENT
RULE
STYLES
- FULL CONTACT RULES
- All kicks & Punches must be above the waist of each fighter.
- Front leg sweeps, foot to foot, boot to boot, (NOT ABOVE THE ANKLE)
to the inside & outside of opponents front foot are permitted by BOTH feet
of the striker/sweeper. If a fighter is "SQUARE" to their opponent
(EX: Against the ropes, neither foot leading - equal weight on both feet) their
opponent will be allowed to sweep inside or outside of "EITHER" foot.
No spin sweeps.
- DRESS CODE
- All participants must wear long pants.
- All woman fighters must wear a sports top.
- All Amateur Men Fighters may wear a shirt but it is not
recommended.
- All Professional Men Fighters may NOT wear any type of shirt.
- If a fighter comes to the ring in shorts, they will be Automatically
DISQUALIFIED.
- SPECIAL STYLE RULES
- Fighters are STRONGLY URGED to do a Minimum number of kicks per round.
However, as of July, 2009, there is no longer a "Mandatory Kick Count
requirement" for Full Contact rules bouts. Still, the bout referee may
choose to give a "Warning" or even a "Point Deduction" for a
fighter who does not appear to be kicking enough for this style of fighting.
What the referee will be looking for is a minimum number of kicks:
- Amateurs - 6.
- Professionals - 8.
- EQUIPMENT - Pro & Amateur Fighters
- ABOVE MANDATORY EQUIPMENT PLUS
- FOOT PADS
- Must be secured to the foot with their elastic strap AND Medical-Athletic
Tape.
- Must cover all the toes and the entire heel.
- Laces if any should not be exposed.
- SHIN PADS
- No Metal loop fasteners.
- NO Soccer guards.
- Material must be made of a soft substance.
- Must be secured to the shin with their elastic strap AND Medical-Athletic
Tape.
- ROUNDS
- Rounds are two minutes long with a one minute rest.
- AMATEUR
- Tournament Bouts are 3 Rounds and may be for the title awarded.
- State or Regional Titles are 4 Rounds.
- National, Intercontinental and World title bouts are 5 Rounds.
- Non Title Bouts over 3 Rounds but not exceeding 5 Rounds are permitted
- PROFESSIONAL
- Tournament Bouts are 3 rounds and may be for the title awarded.
- Non Title Bouts begin at 5 Rounds.
- State or Regional Titles are 7 Rounds.
- National & Intercontinental are 10 Rounds.
- World Title Bouts are 12 Rounds.
- INTERNATIONAL RULES
- Along with Kicks and Punches above the waist, fighters may also kick to the
legs but not the knees.
- Front leg sweeps, foot to foot, (NOT ABOVE THE ANKLE) to the inside
& outside of opponents front foot are permitted by BOTH feet of the
striker/sweeper. If a fighter is "SQUARE" to their opponent (EX:
Against the ropes, neither foot leading - equal weight on both feet) their
opponent will be allowed to sweep inside or outside of "EITHER" foot.
No spin sweeps.
- Kicks may be made with the fighters Shin or Foot.
- Kicks are allowed to the inside and outside of the fighters legs.
- Kicks are not allowed to a fighters knees.
- Direct Side Kick Style kicks to the front of a fighters legs Are NOT
ALLOWED.
- DRESS CODE
- All participants must wear shorts.
- All woman fighters must wear a sports top.
- All Amateur Men Fighters may wear a shirt but it is not
recommended.
- All Professional Men Fighters may NOT wear any type of shirt.
- If a fighter comes to the ring in long pants they will be Automatically
DISQUALIFIED.
- SPECIAL STYLE RULES
- EQUIPMENT - Pro & Amateur Fighters
- ABOVE MANDATORY EQUIPMENT PLUS
- FOOT PADS
- AMATEURS: Not Mandatory but may be worn.
- PROS: Not Allowed.
- SHIN PADS
- AMATEURS:
- Non Tournament Bout: Not Mandatory but may be worn. - MANDATORY
IN FLORIDA.
- Tournament Bout: Mandatory and must be secured to the shin with
their elastic strap AND Medical-Athletic Tape.
- PROS: Not Mandatory but may be worn.
- IF SHIN PADS ARE USED
- No Metal loop fasteners.
- NO Soccer guards.
- Material must be made of a soft substance.
- Must be secured to the shin with their elastic strap AND Medical-Athletic
Tape.
- ROUNDS
- Rounds are two minutes long with a one minute rest.
- AMATEUR
- Tournament Bouts are 3 Rounds and may be for the title awarded.
- State or Regional Titles are 4 Rounds.
- National, Intercontinental and World title bouts are 5 Rounds.
- Non Title Bouts over 3 Rounds but not exceeding 5 Rounds are permitted
- PROFESSIONAL
- Tournament Bouts are 3 rounds and may be for the title awarded.
- Non Title Bouts begin at 5 Rounds.
- State or Regional Titles are 6 Rounds.
- National are 7 Rounds.
- Intercontinental are 8 Rounds.
- World Title Bouts are 10 Rounds.
- MUAYTHAI RULES
- Fighters may strike with Punches above the waist, Kicks above the waist and
to the inside and outside of each fighters legs (Not groin or leg joints),
Direct (Side Kick Style) kicks to the front of a fighters legs Are NOT
ALLOWED. Knees to the *Head, body and legs
and *Elbow strikes to the head, body and
legs.
- (*) Only allowed when approved by the
State Athletic/Boxing Commission that has jurisdiction over the bout(s) in
question and if so, if desired by the fighters/trainers or promoter.
- DRESS CODE
- All participants must wear shorts.
- All woman fighters must wear a sports top.
- All Amateur Men Fighters may wear a shirt but it is not
recommended.
- All Professional Men Fighters may NOT wear any type of shirt.
- If a fighter comes to the ring in long pants they will be Automatically
DISQUALIFIED.
- SPECIAL STYLE RULES
- PRO & AMATEURS
- *Elbow & Knee Strikes are allowed
in both IKF Amateur & Pro MuayThai.
However they must be approved by the State Athletic/Boxing Commission that has
jurisdiction over the bout(s) in question.
- (*) If Elbow Strikes are allowed to
the head in an Amateur MuayThai bout and desired by the fighters/trainers and
promoter, both fighters must wear IKF
Approved Elbow Pads.
- If the use of elbows are not allowed or not desired by the
fighters/trainers or promoter, these MuayThai Bouts will be called "Modified
MuayThai".
- If the use of knees are not allowed either, the fight will be fought under
IKF International Rules. To be a true
MuayThai bout at all, there must be at least Knee Strikes to the body.
- Clinching is allowed as long as 1 fighter is ACTIVE WITHIN the clinch.
- MuayThai Throws are Allowed. NOT HIP THROWS.
- Fighters are allowed to catch their opponents leg and take 1 step forward.
After 1 step, the fighter holding the leg must STRIKE before taking a second
step or more.
- Sweeps (With instep of foot) are not allowed but a fighter may "KICK"
his/her opponents supporting leg with the top of their foot or shin, NOT the
instep as in a karate style sweep.
- In TRUE Muay Thai as with these rules, FLASH KNOCKDOWNS where the
knocked down fighter rises up immediately after being knocked down are usually
not counted as knockdowns with a standing 8 count.
HOWEVER, if the fighter is "ROCKED" by the shot
taken, (Whether he is still standing or drops to the canvas / ring floor)
the referee can make the decision to give an 8 count if he/she feels necessary,
no matter how fast the fighter recovers or rises after the fall.
- AMATEURS TOURNAMENT BOUTS
- Fighters may only throw Knees and Elbows to the Body and NOT the Head.
- EQUIPMENT - Pro & Amateur Fighters
- ABOVE MANDATORY EQUIPMENT PLUS
- SHIN PADS
- AMATEURS:
- Non Tournament Bout: Not Mandatory but may be worn. - MANDATORY
IN FLORIDA.
- Tournament Bout: Mandatory and must be secured to the shin with
their elastic strap AND Medical-Athletic Tape.
- PROS: Not Mandatory but may be worn.
- IF SHIN PADS ARE USED
- No Metal loop fasteners.
- NO Soccer guards.
- Material must be made of a soft substance.
- Must be secured to the shin with their elastic strap AND Medical-Athletic
Tape.
- ROUNDS
- AMATEUR
- Amateur "Non Title" MuayThai Bouts will range between 3
and 5 rounds with 1 minute rest periods between rounds.
- Non Title Bouts over 3 Rounds but not exceeding 5 Rounds are permitted.
- Amateur State or Regional Titles are 4 Rounds with 1 minute rest periods
between rounds.
- Amateur National, Intercontinental and World Title bouts are 5 Rounds with
1 minute rest periods between rounds.
- Amateur Tournament Bouts are 3 Rounds with 1 minute rest periods between
rounds and may be for the "Region/Event Name" Title awarded.
- PROFESSIONAL
- Pro MuayThai Bouts are 5 rounds and are allowed to be either 2 or 3 minutes
in length,
- If 3 minute rounds, rest periods may be up to 2 minutes long between
rounds.
- Pro MuayThai Non Title Bouts are 5 Rounds with rest periods of either 1 or
2 minutes between rounds.
- Pro MuayThai State or Regional Titles are 7 Rounds with rest periods of
either 1 or 2 minutes between rounds.
- Pro MuayThai National & Intercontinental are 10 Rounds with rest
periods of either 1 or 2 minutes between rounds.
- Pro MuayThai World Title Bouts are 12 Rounds with rest periods of either 1
or 2 minutes between rounds.
- Pro MuayThai Tournament Bouts are 3 rounds with rest periods of either 1 or
2 minutes between rounds and may be for the "Region/Event Name" Title
awarded.
- SAN SHOU - SANDA RULES
- Fighters may strike with Punches above the waist, Kicks above the waist and
to the inside and outside of each fighters legs (Not groin or leg joints),
Knees to the head, body and legs, Elbow strikes to the head, body and legs and
Throw with the described throwing techniques explained below. Direct (Side
Kick Style) kicks to the front of a fighters legs Are NOT ALLOWED.
- DRESS CODE
- All participants must wear shorts.
- All woman fighters must wear a sports top.
- All Amateur Men Fighters may wear a shirt but it is not
recommended.
- All Professional Men Fighters may NOT wear any type of shirt.
- If a fighter comes to the ring in long pants they will be Automatically
DISQUALIFIED.
- SPECIAL STYLE RULES
- All types of Judo & Wrestling Throws are Legal In San Shou.
- Fighters have 5 seconds after clinch to execute a takedown, throw or sweep
or they are separated by the center referee.
- The bout may take place on either a raised platform (As in Traditional
San Shou/Sanda) with no ropes or in a boxing ring with ropes.
- IKF SAN
SHOU SCORING and JUDGING
- There are 2 aspects of IKF San Shou
Scoring. Stand Up and Takedown scores. Both are ADDED scores by
each judge on their scoring "CLICKERS".
- STAND UP: Three Judges will score each fighter by each landed
strike "1" Point (Punch or Kick) per strike landed clean and with
power. Glove to glove contact does not count as points, clash of kicks, and
neither does slap punches while in a clinch.
- Keep in mind, a kick that lands but is "CAUGHT" by the receiving
fighter and the receiving fighter FOLLOWS with a counter that lands effectively,
or a throw/sweep that is executed effectively, the kick DOES NOT count as a
point.
- TAKEDOWNS: After each throw, takedown, sweep etc, the bout referee
will stop the action and award points if earned. To indicate points earned, the
referee, after both fighters are standing, will POINT his hand to the fighter
who is awarded the points while his other hand is raised high in the air showing
the point total with his fingers. He will also yell the point score verbally.
These points awarded shall be recorded by each judge on their count "Clickers"
in each of their hands to the awarded fighters point total.
- IKF
JUDGES SCORING
- At the end of each round, each judge will write the TOTAL amount of points
for each fighter on their score card. Although the WINNER will only receive "1"
point on the MASTER SCORE SHEET kept by the Chief Ringside Scorekeepers, it is
good for review purposes to know the total points each judge scored the bout as.
- At the end of each round, the Chief Ringside Scorekeepers will only give "1"
point to the WINNING fighter who is the fighter with the most points in the
round. The losing fighter will receive "0" points.
- At the end of the bout, unless the bout was stopped prior to the end of the
scheduled rounds (KO, TKO, DQ etc.) the fighter with the most rounds WON will
win the bout.
- IKF
REFEREE POINTS AWARDED
- 5A: 0 Points:
- If a fighter attempts a throw and the other fighter pulls him/her down with
them, and neither show control. This is the decision of the referee.
- One opponent uses a falling technique to attack and does not succeed.
- One opponent uses a flying offensive technique with a deliberately falling
technique, the latter will not score a point.
- 5B: 1 Point:
- "IF" The fighter being thrown uses a throw "COUNTER
TECHNIQUE" and reverses the beginning thrower in regards to position of
control or command, the fighter who ends up in the controlling or commanding
position within a count of "1" after both fighters hit the floor shall
receive the 1 point awarded. If both end up side by side, no points shall be
awarded.
- 5C: 2 Points:
- Any knockdown from a strike (Punch or Kick) will award 2 points to the
striker as long as the technique (strike) is clean and the standing
fighter does not touch the ring floor.
- On such a strike, if the fallen fighter does not require to be given a
standing 8 count and rises off the matt quickly after the knockdown, again, this
is 2 points.
- However, If an 8 count is required after a strike drops a fighter, this
will be awarded "3" points. See below.
- Any basic throw that is not high altitude or of extreme skill/difficulty
will be awarded 2 points to the thrower. Anytime one fighter throws, sweeps or
shoves his/her opponent to the floor without the thrower touching the ring floor
with anything but his/her feet.
- The opponent is forced to fall by the competitors techniques, including the
competitors deliberately falling while dodging defensively, the standing fighter
shall be awarded "2" Points.
- 5D: 3 Points:
- Any HIGH ALTITUDE or EXPLOSIVE, DEVASTATING THROW shall be
awarded 3 points.
- Any knockdown from a strike or any technique that requires the referee to
give a fighter a standing 8 count, the fighter not being given the 8 count will
receive 3 Points. The referee will give the standing 8 count first and
then award points as required unless he, the referee elects to stop the bout
instead.
- The opponent is knocked down by a dropping sweep where his feet fly out
from under him where he lands on his back. It is OK if the sweepers hands touch
the ground.
- HOW A WINNER IS DETERMINED IN
IKF SAN SHOU
- The fighter with the most ROUNDS WON at the end of the bout is the winner
OR;
- If a fighter is knocked out, counted out by the ring referee, receives a
TKO (Technical Knockout) or the referee stops the bout because he feel a fighter
is not able or should not continue due to safety issues, the other fighter will
win the bout OR;
- Other ways to stop a bout and win a bout can be due to Injury or
Disqualification due to Fouls.
- IKF SAN
SHOU TECHNIQUES
- Legal Techniques;
- Punches to the head and body.
- Kicks to the head, body and legs.
- Throws and takedowns.
- In some bouts, when requested, knees may be approved and allowed.
- Illegal Techniques;
- Biting.
- Head Butts.
- Joint Attacks.
- Elbow Strikes.
- Holding and Hitting.
- Open Hand Strikes.
- Strikes to the Groin.
- Strikes to the Knees.
- Kicks or Punches to the Spine.
- Throws that involve Joint Manipulation.
- Kicks or Punches to the back of the Head.
- RING BOUNDARY - Off The Ring
- If the bout is fought on a platform floor with no ropes, there will be no "PUSHING"
of a fighter out of the ring. This will result in a warning, then a point foul,
and finally, a disqualification of the pusher.
- However, if a fighter runs off the platform and is not FIGHTING or
DEFENDING as they leave the platform, this will result in a warning, then 1
point awarded to his/her opponent and finally, an automatic TKO loss.
- If a fighter goes off the ring while fighting or defending, the referee
will simply begin both fighters again at center ring.
- EQUIPMENT - Pro & Amateur Fighters
- ABOVE MANDATORY EQUIPMENT PLUS
- SHIN PADS
- AMATEURS:
- Non Tournament Bout: Not Mandatory but may be worn. - MANDATORY
IN FLORIDA.
- Tournament Bout: Mandatory and must be secured to the shin with
their elastic strap AND Medical-Athletic Tape.
- PROS: Not Mandatory but may be worn.
- IF SHIN PADS ARE USED
- No Metal loop fasteners.
- NO Soccer guards.
- Material must be made of a soft substance.
- Must be secured to the shin with their elastic strap AND Medical-Athletic
Tape.
- ROUNDS
- AMATEUR
- Amateur "Non Title" San Shou/Sanda Bouts will range
between 3 and 5 rounds with 1 minute rest periods between rounds.
- Non Title Bouts over 3 Rounds but not exceeding 5 Rounds are permitted.
- Amateur State or Regional Titles are 4 Rounds with 1 minute rest periods
between rounds.
- Amateur National, Intercontinental and World Title bouts are 5 Rounds with
1 minute rest periods between rounds.
- Amateur Tournament Bouts are 3 Rounds with 1 minute rest periods between
rounds and may be for the "Region/Event Name" Title awarded.
- PROFESSIONAL
- Pro San Shou/Sanda Bouts are 5 rounds and are allowed to be either 2 or 3
minutes in length,
- If 3 minute rounds, rest periods may be up to 2 minutes long between
rounds.
- Pro San Shou/Sanda Non Title Bouts are 5 Rounds with rest periods of either
1 or 2 minutes between rounds.
- Pro San Shou/Sanda State or Regional Titles are 7 Rounds with rest periods
of either 1 or 2 minutes between rounds.
- Pro San Shou/Sanda National & Intercontinental are 10 Rounds with rest
periods of either 1 or 2 minutes between rounds.
- Pro San Shou/Sanda World Title Bouts are 12 Rounds with rest periods of
either 1 or 2 minutes between rounds.
- Pro San Shou/Sanda Tournament Bouts are 3 rounds with rest periods of
either 1 or 2 minutes between rounds and may be for the "Region/Event Name"
Title awarded.
- JUNIOR AMATEUR RULES
- Fighters between the ages of 8 and 17 years old.
- All Above Rules apply except for the following changes.
- RULE STYLES ADJUSTMENTS
- FULL CONTACT
- Ages 8-15: rounds are only 90 seconds.
- Ages 16 & 17: Same as Adult Rules as described Above
- INTERNATIONAL RULES
- Ages 8-15: rounds are only 90 seconds.
- Ages 16 & 17: Same as Adult Rules as described Above
- MUAYTHAI RULES
- No Elbows and No Knees allowed to the head.
- Ages 8-15: rounds are only 90 seconds.
- Ages 16 & 17: Same as Adult Rules as described Above
- SAN SHOU RULES
- Ages 8-15: rounds are only 90 seconds.
- Ages 16 & 17: Same as Adult Rules as described Above.
- DRESS CODE
- Same as required for Adult Divisions.
- SPECIAL STYLE RULES
- Ages 8-15: rounds are only 90 seconds.
- Ages 16 & 17: Same as Adult Rules as described Above.
- AMATEURS TOURNAMENT BOUTS
- Same as described in each adult rule style.
- EQUIPMENT - Pro & Amateur Fighters
- Same as described in each adult rule style.
- ROUNDS
- Non Title Bouts will range between 3 and 5 rounds.
- Amateur State or Regional Titles are 4 Rounds.
- Amateur National, Intercontinental and World Title bouts are 5 Rounds.
- Amateur Tournament Bouts are 3 Rounds and may be for the "Region/Event
Name" Title awarded.
- ROUND TIMES & LENGTH
- Ages 8 to 15: 1:30 Minute Rounds - 1 Minute Rests.
- Ages 16 & 17: 2:00 Minute Rounds - 1 Minute Rests.
IKF
RULES REGARDING BOUT
FOULS
- If a fighter is guilty of a foul, points could be deducted from his/her
score card and the referee may, at his discretion, disqualify him/her from the
match. The foul could result in the holding of any purse and the fighter
automatically suspended. The IKF shall
rule in such a case.
- If a fighter commits a foul in the ring, the referee shall have the
discretion to determine the following along with the assistance of the
IKF official representative at ringside.
- Give the fighter who has fouled a warning.
- Deduct 1-3 points from the fighter who has fouled. The amount of points
deducted would be determined from the foul.
- Disqualify the person who has fouled.
- If the person who has fouled knocks out or causes his/her opponent to
become injured in any way where they are unable to continue the bout, the
referee will stop the fight. At that time, the judges scorecards will be totaled
and the decision of the bout will be announced. However, if a foul is committed
in the first round and the fouled fighter cannot continue, the person who has
fouled will automatically lose by disqualification.
- If a fighter is injured from a foul and the fight continues, but is later
stopped in any round after the first, because of additional injury to the fouled
area, the judges score cards will be totaled. If the fighter who fouled is ahead
on the score cards, a "TECHNICAL DRAW" will be the result of the
fight. If the fighter not fouling is ahead, he will be awarded a "TECHNICAL
WIN"
- THE FOLLOWING ARE CONSIDERED FOULS
- ILLEGAL TECHNIQUES:
- Headbutts.
- Punches to the back of the Head.
- Striking to the Spine Area. (Kidneys are OK.)
- Slapping. (Striking with the LACE Side of the Gloves)
- Spitting.
- Biting.
- Holding your opponents head or arm and Hitting.
- Knee Strikes (However These ARE Allowed in MuayThai Bouts)
- Strikes to the Knees.
- Elbow & Forearm Strikes. (However These ARE Allowed in MuayThai
Bouts)
- Palm Heel Strikes (Using the heel part of your palm.)
- Joint Attacks: (Striking to "AND" Arm bars.)
- Takedowns, Throwing or Grappling. ("SOME" Throwing is allowed
in MUAYTHAI and ALL Throws are Allowed in San Shou.)
- Clubbing (Hammerfist Karate Style Strikes)
- Strikes to the Groin.
- Spinning Sweeps. (Boot To Boot Sweeps are allowed as long as the user
does not "SPIN" while doing them.)
- Karate Chopping Style Strikes.
- Striking opponent when he/she has slipped or fallen to 1 knee or more. An
opponent is down when any part of his/her body touches the floor of the ring.
- Abusive language in the ring.
- Attacking when the referee is breaking the fighters apart.
- Fighting after the bell has indicated the end of the round.
- Pushing and or Shoving Are NOT Allowed in International and Full Contact
Rule Style bouts but are allowed in MuayThai & San Shou Bouts.
- Pushing or shoving an opponent through the ropes or out of the ring.
- Grabbing or holding onto an opponents leg, foot or any other part of the
body is not allowed in Full Contact & International Rule Style bouts.
HOWEVER, This "IS" Allowed In MuayThai & San Shou Style Bouts)
- Spinning FOREARM or ELBOW: A spinning "BACKHAND" IS ALLOWED. It
must strike with the portion of the glove that is ABOVE the wristline. This
portion is from the tape line at the wrist to the end of the glove. If the
Forearm "OR" the Elbow of the fighter throwing such a strike makes
contact to his/her opponent, the "REFEREE" has several options:
- To give a Warning.
- To deduct 1 point from the fighter throwing the strike.
- If the fighter "STRUCK" is greatly injured, ( Cut, Can't Continue
because of the blow or Knocked Out) the Referee "MAY" choose to
disqualify the Striking Fighter.
- In addition, If the bout continues after the "Illegal" strike
without any point deduction, the NEXT Illegal Strike Will "ALWAYS"
result in a MINIMUM of a 1 point deduction or, if deemed necessary by the
Referee, disqualification of the Striking Fighter.
- If the attempted spinning backfist strikes with the "ELBOW"
portion of the Strikers Arm, this will AUTOMATICALLY result in a -2- point
deduction from the fighter throwing the strike. Any successive attempt that
lands in the same way will result in a disqualification.
- UNINTENTIONAL OR NON-FOUL RELATED
INJURY
- If a fighter becomes injured by something other than a foul or legal strike
(Example: Twisted or Dislocated Knee, Dislocated Shoulder, Twisted Ankle,
Getting hit by something flying into the ring from the crowd, fall to the ring
floor and floor causing an injury etc.) the decision of the bout would be
one of two outcomes.
- If the injury occurs in the first round, the bout shall be stopped and
declared a "NO CONTEST".
- If the injury occurs in the Second Round or Beyond, the Official
IKF Representative at ringside will do the
following:
- If the injury occurs during a round, all 3 judges will be asked to score
the portion of the round fought.
- All 3 judges cards will be collected and tallied by the IKF Representative.
- If the INJURED Fighter is ahead on the score cards, the round shall be
declared a TECHNICAL DRAW.
- If the non injured fighter is ahead on the scorecards, he/she will be
awarded a win by TKO. (Technical Knock out)
- DISQUALIFICATIONS
- RING BORDER:
- If a fighter has fallen through or become entangled in the ropes of the
ring with any part of his/her body, his/her opponent CANNOT strike him/her. If
they do, a decision will be made that will depend greatly upon what actually
occurred which will vary from how long the fighter was entangled in the ropes to
if or not the attacking fighter had a good view of such or not.
- If a fighter purposely slides through the ropes to hope his opponent will
stop attacking, he will be charged with a standing 8 count and it "Could"
be a disqualification.
- If a fighter falls through the ropes and out of the ring, the referee must
call time and allow the fighter time to return to the ring.
- If the fighter is injured from the fall out of the ring, the IKF representative at ringside will determine the
decision for the moment. (Recovery period, Disqualification, Technical Draw,
Knockout etc.)
- If the fighter is injured from the fall out of the ring, the IKF representative at ringside will determine the
decision for the moment. (Recovery period, Disqualification, Technical Draw,
Knockout etc.) see "UNINTENTIONAL OR NON-FOUL RELATED INJURY"
Above.
- If a fighter drops his mouthpiece 3 times during 1 round, that fighter will
be disqualified from the match and lose by a technical knockout.
- Spitting (Intentional abusive conduct, not just loss of saliva), biting,
spinning sweeps, holding onto an opponent's leg or foot, holding onto any other
part of the body or striking while holding, (Not to be confused with a clinch or
the use of technique in a MuayThai Rules bout.), could all be reasons for
disqualification.
- ALCOHOL & DRUGS
- Any Fighter, Cornerman/Second/Trainer caught with ALCOHOL or even with
ALCOHOL on their breath or under the influence of ANY illegal drug, PRIOR TO OR
DURING the bout they are working, will be automatically fined a "Minimum"
of $500.00 and be BANNED from the event until the IKF has determined their
disciplinary suspension.
- Although Legal in some states, this includes the "SMELL" of
Marijuana on a Fighter or Cornerman / Trainers breath or clothes.
- Any PRO fighter found under the influence of ANY drug within 24 hours
before or during the match shall be fined by the IKF
$500.00 and be disqualified from their match and not receive their purse.
- Any AMATEURS fighter found under the influence of ANY drug within 24 hours
before or during the match shall will be disqualified from their match and given
a Technical loss.
- If the fighter holds any
IKF titles, they will lose them
immediately.
- Any fighter fighting for the
IKF shall give permission to the
IKF for drug testing before or after any
bout, amateur and pro.
IKF
RULES REGARDING EVENT
WEIGH-INS
- All Fighters and their TRAINERS must be present at the OFFICIAL EVENT
WEIGH-INS.
- All fighters and trainers are allowed to witness personally their opponents
weigh-in on ALL IKF bouts.
- Fighters and "ALL TRAINERS" must be present at the PRE-FIGHT
MEETING. Unless a Special Circumstance has been approved by the Event Promoter
and the IKF Event Representative, Any
trainers who do not attend the pre-fight meeting WILL NOT BE ALLOWED in the
corner of their fighter or the dressing rooms of their fighter.
- If a fighter or the fighter's chief cornerman/trainer fails to attend
either the weigh-ins or the pre-fight meeting, he/she could be fined and the
fighter possibly dropped from the event.
- The pre-fight meeting could take place directly after the weigh-ins or in
the afternoon of the day of the event.
- At the pre-fight meeting, trainers and fighters will be assigned one corner
from which they will fight, the time of pre-fight physicals, where their
dressing rooms are and fight order.
- All fighter's, once they report to the dressing rooms or event location the
*night of the event, are not allowed to
leave the facilities and are subject to urinalysis and fines if they do not
remain. The fine for such a violation is $100.00. (*)
Or a time confirmed after weigh-ins, which could be a day event as well.
BE
PROFESSIONAL... BE ON TIME OR BE FINED!
- Fighters and trainers must appear at the specified time for the official
event weigh-ins and the pre-fight meeting. Fighters AND Trainers who are late
will be FINED!
- The fine for being late for the Official Weigh-ins is $25.00 per 10 minutes
of time late from the last hour of the official weigh-in time.
- The fine for being late for the Official Rules Meeting is $50.00. Late
begins at :01 second after the time indicated for the meeting. BE EARLY FOR THE
MEETING!
- Fighters and trainers who are late may also be DROPPED from the event AND
be charged for ALL Expenses the promoter occurred for them to be on the event.
- Pro fighters who are late may not only be dropped from the event, but will
also lose their purse AND be fined for ALL Expenses the promoter occurred for
them to be on the event.
- All fines shall be paid to the IKF
prior to the event.
- If ANY (Amateur or Pro) fighter NO SHOWS at an IKF
EVENT, they WILL be Charged/Fined for ALL expenses the Promoter occurred to
match them on the event.
- ANY Charges, Expenses or Fines that are not paid or collected at the event
will be followed up by the
IKF Legal Department.
IKF
RULES REGARDING EVENT
CORNERMEN
& TRAINERS
The IKF Event
Representative and or IKF Referee have the
power to discipline any broken Rules. |
- Give a Verbal Warning.
- Deduct 1 Point from their fighter.
- Expel the Cornerman/woman from the bout.
|
- Expel the Cornerman/woman from the event.
- Disqualify The Fighter, ending the bout.
- Pro Cornermen ARE FINED beginning at $100.00.
|
- TRAINERS & JUNIOR (8-17) Fighters: If ANY
IKF Event Official feels that a trainer is
being verbally or physically abusive to a "Minor" under the
age of 18, that trainer "WILL" face disciplinary actions as
determined by the IKF Event
Representative, even DURING a bout in action. If the trainer/cornerman
is offensive or rude to the IKF Official
or IKF Event Representative presenting the
discipline, the trainer "WILL" be banned from the ring and fined by
the IKF. We understand that many coaches
will become verbally aggressive with their fighters. However "PHYSICAL
ABUSE" in any way (Grabbing a fighters headgear, hitting a fighter
etc.) WILL NOT BE TOLERATED! Disciplinary actions for such an
offense could be:
- Verbal Warning.
- Disqualification from being a cornerman for the duration of the bout in
question.
- Disqualification from being a cornerman for the entire event the misconduct
took place.
- Suspended from being a cornerman on any IKF
Sanctioned event for a time to be determined by the IKF.
- FINED for outrageous misconduct an amount determined by the IKF. Fines begin at $50.00.
- Banned from the IKF indefinitely.
- All Cornermen/Trainers are required to keep their shoulders below the ring
mat level during a bout.
- If you choose to sit on the ring corner stairs, keep your shoulders below
the ring mat level.
- Do not stand up or lean on the edge of the ring mat/floor when bout is in
progress.
- Do not slap the ring mat when the bout is in progress when bout is in
progress.
- Do not touch the ring ropes until the bell sounds ending the round!
- During the bout and even when the round is coming to an end, DO NOT climb
up towards the ring!
- While the bout is is progress, please keep your coaching volume down.
- Do NOT Negatively interfere with the officials in any physical or verbal
way.
- DO NOT Use Rude or Abusive Language when coaching from your corner.
- Do not Yell abusive language or remarks at your fighter's opponent.
- Always clean up the fighter's corner when a round break is over. (Ice,
water etc.)
- In ALL Amateur and non title bouts, there may only be up to "3"
cornermen/women total in the fighters corner.
- In a PRO Title bout, National or Higher, the corner is allowed up to "4"
cornermen/women in the fighters corner.
- Only 1 cornerman/women in the ring during a round break.
- No more than 1 cornerman/women are allowed on the ring edge during a round
break.
- All remaining cornerman/women and additional if allowed must remain on the
venue FLOOR!
- If you cut ANY part of the fight gloves you will owe for a NEW PAIR.
Payment is DEMANDED at the event.
- Vasoline is the only substance used on a fighters face. Vasoline or Abilene
can be used on the body. BABY OIL is NOT permitted on the body. Liniment rubs
such as Muay Thai Oil etc., may be used on the fighters body.
- The use of Monsel's Solution for the stopping of hemorrhage in the ring is
prohibited.
- No "Smelling Salts" or related medicines are allowed in
the corner.
- Each Corner Team must be of a clean and neat appearance in clean attire.
- Each Corner Team must provide their own pail/bucket, athletic tape, water
bottle, towel and any additional required equipment necessary for his/her
fighters injuries if any.
- NO THROWING WATER during the round breaks or during the bout.
- Corners shall make sure their fighter only spits his/her water in their
spit bucket and not on or outside of the ring.
- What water is used and left on mat shall be wiped dry by the corner team
before the start of the next round.
- THROWING IN THE TOWEL: Chief cornerman may throw a towel into the ring if
they feel their fighter is getting beat to stop the bout & must follow it
into the ring. DO NOT throw at your opponent or the referee.
IKF
RULES REGARDING EVENT
FIGHTING
RING
- FLOOR SIZES: Not less than 17' square within the ropes. 18"
outside the ropes to the edge of the ring.
- In some cases, smaller rings will be allowed, "UPON
IKF APPROVAL".
- HEIGHT: No more than 4' above the arena floor. Ringside tables
must be no higher than ring floor level and no ringside tables will be permitted
next to floor mounted rings.
- STEPS/STAIRS: The ring shall have suitable steps for use of the
fighters.
- CORNER SUPPORT POSTS: Ring post shall be of metal, not more than 4"
in diameter, extending from the floor of the arena area to a height of 58"
above the ring floor and shall have the top turnbuckles padded with turnbuckle
covers that meet IKF approval.
- FLOOR PADDING: Floor of ring from outside edge of platform to
outside edge of platform on all 4 sides shall have padding meeting the approval
of the IKF and meet the requirements of
the local State Athletic Commission or of a thickness of not less than 1 inch.
Material: Ethafoam.
- FLOOR COVER: The cover of the ring must be CANVAS.
- RING ROPES: No less than 3, 4 PREFERRED. Not less than 1" in
diameter Bottom rope=18" above the ring floor Center rope=35" above
the ring floor Top rope=52" above the ring floor Spacing could vary with a
ring with 4 ropes. The bottom rope must be padded with a padding of a thickness
not less than 1/2". Soft rope ties shall connect all ropes approximately
every 6' apart. All ropes shall be tight and approved by the
IKF event representative prior to the
event.
- CORNER CUSHIONS: All corners must be padded for fighters protection
with IKF approved cushions.
- RING ADVERTISING SPACE ANY AND ALL: Due to some past events that
have had "RUDE" Advertisements on the corner cushions, "ALL"
Advertising displayed on the ring must have WRITTEN approval of the
IKF. Promoters are required to inform the
IKF of any and all advertising/sponsorship
income related to the advertising of any
IKF sanctioned event.
- STOOLS & BUCKETS:
Promoter shall provide all necessary ring equipment including 2 stools &
2 buckets, 1 for each corner.
- LIGHTING:
The ring shall have BRIGHT LIGHTS that light up all 4 corners and the
middle of the ring EQUALLY. NO LIGHTS shall shine into the eyes of ANY Fighter
or Judge. All lights must ONLY shine DOWNWARD. Lights may not shine at any angle
directly into the fighting ring area that may blind the fighters vision.
IKF
RULES REGARDING EVENT
ROUND
BELL
- All necessary sound and recording equipment shall be provided by the
Promoter or Official Timekeeper.
- This includes
- A whistle.
- An IKF approved stop watch.
- IKF approved round bell.
- The bell will be no higher than the floor level of the ring.
- The bell or gong shall be of clear tone so that the fighters and assistants
may easily hear it.
IKF
RULES REGARDING EVENT
OFFICIALS - GUIDELINES
- All IKF Event officials shall be
employed by the promoter at all IKF
sanctioned events and shall be approved by the IKF
directly.
- Each official must know all rules and regulations for an
IKF kickboxing event. To find properly
qualified officials, contact the local athletic commission or work with the IKF directly to select the best qualified officials
for each position.
- The IKF reserves all rights to deny
or appoint all necessary officials if the promoter's selections do not meet the
required qualifications of the IKF.
- Any official found under the influence of ANY drug or alcohol immediately
prior to, during or within 1 hour after the event (Alcohol only prior and during
the match, not after) shall be fined by the IKF
$500.00 and banned by the IKF.
- Any Official caught with ALCOHOL or even with ALCOHOL on their breath or
under the influence of ANY illegal drug, PRIOR TO OR DURING the bout they are
working, will be automatically fined a "Minimum" of $500.00 and be
BANNED from the event until the IKF has determined their disciplinary
suspension.
- Although Legal in some states, this includes the "SMELL" of
Marijuana on aOfficials breath or clothes.
- Any official at an IKF event shall
give permission to the IKF for drug
testing before or after any bout, amateur or pro and especially if the bout is a
title match.
- ALL officials must be pre-approved and licensed by the
IKF "UNLESS" other
IKF approved officials in the Promoters
area are available for the event.
IKF
RULES REGARDING EVENT
REFEREE DUTIES
(Sometimes 2 referees are needed, depending on if a pro event
and how many bouts. The ring referee shall be in charge of the general
supervision of the bout. He enforces the IKF
rules and regulations as stated in this document. He shall promote the safety of
the fighters within the ring and shall insure a fair fight between the fighters.
- Minimum of 18 Years of Age.
- Before the start of each bout the Referee shall inspect and approve:
- Each Fighters Gloves to assure they are of same size of their opponent,
secured to the fighter with tied laces and laces taped over for the safety of
their opponent.
- That each fighter has the required groin/pelvic protector.
- That each fighter has a fitted/formed mouthpiece.
- Any tape used on any equipment.
- Any other equipment such as shin guards and headgear to assure proper fit
and that the equipment is legal for the bout.
- The referee, before each bout, shall ask each fighter who their chief
second/trainer is at ringside. The referee shall hold said trainer responsible
for the conduct of his assistants & during the bout.
- The Referee MUST make sure that each fighter understands their language so
there will be no confusion as to "Ring Commands" during the fight.
- The referee shall call both fighters to the center of the ring before each
bout for final instructions, each fighter shall be accompanied by his chief
second.
- The referee will not step in to give a standing 8 count if the opponent
getting beat is still able to hold up his/her hands to chin height. This
prevents a recovery period when one fighter is clearly beating the other. If the
referee feels he/she must step in, he should also consider stopping the fight at
that time. If questionable, the referee should call upon the ringside physician
to make the decision whether the bout should continue.
- Immediately before the bout begins, the fighters shall bow to the referee,
followed by the fighters bowing to each other. Once done, the referee shall
instruct the fighters to "FIGHTING POSITIONS" and signal the
timekeeper to begin the bout. The timekeeper will ring the bell and the bout
will begin.
- In a FULL CONTACT RULES bout, at the end of each round, the referee shall
confer with each official kick judge to determine if both fighters have meet
their minimum number of kicks for the previous round. If one or both fighters
have not met their minimum kicking requirements, the referee shall inform each
corner during the rest period directly following said round and before the start
of the next round that they did not meet their previous round kick minimum.
Referee shall then warn the corner that a -1- point deduction shall be given if
they do not kick the minimum required amount in any successive round.
- All bout time runs continuously and can only be stopped by the referee or
the Ringside Medical Staff.
- The referee may elect to call "TIME" if a fighter needs
to adjust his/her equipment, shorts, pants, loses a mouthpiece or if there was
an injury or foul.
- The referee shall administer the following for fouls: 1st time-Warning to
the fighter. 2nd time, deduction of 1 point. 3rd time, disqualification* (*)
If the foul is severe, the referee & or the IKF
representative could stop the bout at ANY time.
- RUNNING FROM YOUR OPPONENT: The Referee will warn a fighter who
continually runs from his opponent not to do so. If a fighter continues to do
so, a 1 point deduction will be given to the fighter for INTENTIONAL EVASION OF
CONTACT.
- LEG SWEEPS, CUT KICKS, SLIPS OR FALLS: A-Foot to foot, to the
inside & outside of opponents front foot are permitted. No spin sweeps. No
sweeps above the foot pad. No sweeping the supporting leg unless in a Muay Thai
bout. All sweeps/kicks to the legs that cause a fighter to fall from loss of
footing, slipping WILL NOT be counted as a knockdown. If the FALL ITSELF causes
injury, the referee will begin a count on the downed fighter. If the fighter
does not stand by the count of 10, the bout is over and the downed fighter
loses. If the kick to the legs INJURES the fighter and he/she is forced to drop
to 1 knee or to the ring floor due to the INJURY to their legs, the referee will
begin a count. Again, if the fighter fails to stand after the count of 10 "OR"
limps in pain once up, the referee shall stop the bout and that fighter shall be
declared the loser by KO.
- STANDING 8 COUNTS: If a fighter looks helpless and receives
several blows to the head but continues to stand, not move and not be able to
defend him or herself, the referee will step in and give the fighter a standing
8 count and if the referee feels necessary, he may stop the fight at that time.
The Referee shall not stop the bout when a fighter is still standing, unless
either a knockdown has happened within the round in question or at least 1
standing 8 count has been given to the fighter in trouble within the same round.
The referee will not step in to give a standing 8 count if the opponent getting
beat is still able to hold up his hands to chin height and still protect
him/herself. This prevents a recovery period when one fighter is clearly beating
the other. However, if the referee has already given at least 1 standing 8 count
to the fighter in trouble, he may step in, and at that time, the referee shall
make a decision about stopping the bout. At ANY time, the referee may also
request the ringside physician to come up to the ring and make a true medical
determination whether a fighter should continue or not.
- KNOCKDOWNS & KNOCKOUTS: If a fighter is knocked down 3 times
in 1 round, the fight is over. Sweeps do not count as a KNOCKDOWN and a leg kick
to a single supporting leg do not either. If a fighter is knocked down to the
ring floor or falls to the floor, he must get up under his own power. Fighters
can only be saved by the bell in the final round. If one fighter is knocked
down, the referee must instruct the other fighter to retreat to the farthest
neutral corner. WHITE.
- CLINCHING: The referee must wait until a count of 8 before
breaking up any clinch on all Full Contact & International Rule Bouts. Let
the fighters fight out of it. On Muay Thai bouts, the clinch will not exceed 5
seconds and sometimes as short as 3 seconds. This will be determined in
matchmaking. The referee check with the promoter and or IKF Representative of the clinch time agreed upon
and then verify this to both fighters and their trainers before the start of the
bout.
- CORNERMAN RULES: The Referee will give a maximum of -2- warnings
ONLY to a cornerman or second that lean on top of the ring floor, Touch the ring
ropes, slap or hit the ring, yell or coach his/her fighter or yell at any
official during the fighting round. If after -2- warnings, said cornerman or
seconds continue to do so, both amateurs and pros, the fighter who's corner is
not following the rules and regulations of a cornerman could lose a point or
his/her corner/trainer could be fined, suspended or disqualified from the match
by the
IKF representative at ringside. If
disqualified, the fighter will lose by TKO. The only person other than the
referee and the fighters allowed to touch the ring canvas during the middle of a
round, shall be the timekeeper who shall slap the ring canvas "3"
times when 10 seconds remains in each round.
- PROTECTING FIGHTERS FROM OUTSIDE DISTRACTION If a spectator
throws any object from the crowd into the ring, TIME will be called by the
referee & event security will escort the spectator out of the arena room.
The spectator will be subject to arrest & fines. If a second or corner
throws anything into the ring, it will be taken as a request to stop the fight
and said corner will lose by technical knockout.
- FOULING-STOPPING THE FIGHT: If the referee determines that the
fighter being fouled needs time to recover, he may stop the fight and the time
and give the injured fighter time to recover. At the end of such time, the
referee and ringside doctor shall determine if the fighter can continue. If so,
the round will begin at the stopped time. If not, the referee shall gather all 3
judges score cards and the winner will be determined by who was ahead on the 3
score cards at the time of the foul. A 1 point deduction shall also be given to
the fighter committing the foul. If the fighters were even a TECHNICAL DRAW will
be awarded. If the foul occurs in the first round, a NO CONTEST shall be awarded
to each fighter.
- COUNTING OVER A DOWNED FIGHTER: When a fighter is knocked down or
purposely falls down without will to stand, the referee shall instruct the other
fighter to retreat to the farthest neutral corner of the ring from the downed
fighter. The count of the downed fighter by the ringside timekeeper must begin
once the fallen fighter touches the ring floor. If the referee was occupied by
instructing the other fighter to retreat to the furthest neutral corner, the
referee upon returning to the downed fighter shall pick up the actual count from
the ringside timekeeper who shall make the count clear and visible by counting
with his fingers over his head so the referee can pick the count up clearly.
From there, the referee shall continue the count over the downed fighter with
the referee showing with his arm in motion the number of the count with 1 hand
up to 5 and continuing on the same hand up to 5 fingers to signal a count of 10.
At the end of each downward motion shall be the count of each number. If the
fighter stands during the count, the referee shall continue the count. If the
standing fighter leaves the neutral corner, the referee shall again instruct the
standing fighter back to the corner. At such time, the referee will begin the
count from 0 AGAIN. If the fighter on the canvas does not stand before the count
of 10, the standing fighter shall be determined the winner by knockout. If the
referee feels that the fighter can continue, the referee shall wipe the end of
the fighters gloves on the referee's shirt before continuing the fight.
- OFFICIAL SIGNAL OF THE REFEREE FOR END OF BOUT: If the
referee determines that the fight is over by a knockdown, knockout, TKO, foul
etc, the referee will indicate so by crossing both hands ABOVE his/her head and
or over his face as he/she steps between the fighters.
- STOPPING OF A BOUT: The referee, ringside physician or the
IKF representative at ringside shall have
the power to stop a bout.
IKF
RULES REGARDING EVENT
JUDGES
- Minimum of 18 Years of Age.
- The three scoring judges of a bout shall individually score each round by
marking their scorecards.
- At the end of each bout, the referee shall collect the scorecards from each
judge and bring them to the
IKF representative at ringside.
- The scorekeeper or the IKF
Representative shall then check all the scores on each individual card.
- Once the scores are confirmed, the scorekeeper or representative give the
official scores to the event ring announcer. The scores shall be read in totals
of the fight as stated on the official announcement card, not each round. Once
done, the ring announcer shall announce the winner by corner color first and
than the fighter's name.
- JUDGING EACH ROUND
- Each judge shall score each fighter between 7 and 10 points for each round.
- Fighters are judged by domination, effectiveness of technique,
aggressiveness and kickboxing ability.
- Judges will evaluate which fighter DOMINATED the bout. NOT who threw the
harder punches or kicks (Unless there were a lot of them), but who
landed the most and did the most damage during the entire round.
- ONE good hard punch or a short flurry could win a round for a fighter in a
round that up until that moment appeared EVEN to the judge.
- ONE good hard punch or a short flurry WILL NOT win a round for a fighter in
a round that up until that moment was being dominated by the other fighter
UNLESS the flurry or strike resulted in a knockdown or standing 8 count.
- The bout is scored by points and or effective blows landed to a target
area. The fighter who dominates the round will be given a 10 while the other
fighter a 9.
- No judge shall give a fighter less than 7 points for a round "UNLESS"
there are "Point Deductions". See "POINT DEDUCTIONS" below.
- KNOCKDOWNS OR STANDING 8 COUNTS
- ONLY the referee makes the determination whether a fighter was knocked down
or needs a standing 8 count.
- In MuayThai, a fighter can be knocked down and NOT receive a standing 8
count "IF" he/she gets up to their feet "QUICKLY". In
MuayThai rules this is known as a "FLASH KNOCKDOWN". If the fallen
fighter does not rise quickly, the referee will decide whether to give the
standing 8 count or not.
- When a punch, kick or flurry of strikes results in the referee
administering a standing 8 count or counting over a fighter that was knocked
down, no matter what happened prior to this (Unless there was another
standing 8 count earlier or knockdown) the fighter who did not receive the 8
count will ALWAYS be awarded the score of 10 for the round. Even if he was
losing the round up until that point.
- SCORING THE KNOCKDOWN OR STANDING 8 COUNT
- Scoring a knockdown or standing 8 count is not as easy as giving one
fighter 10 and the other 8. For example;
- If the round was even or the fighter who was not given the standing 8 count
was dominating the round, at the end, the round should be scored 10-8. 10 for
the fighter who did not get the standing 8 count or knockdown and 8 for the
counted fighter. This is the easiest example of judging the standing 8 count or
knockdown.
- If the above fighter who was knocked down was dominating the bout prior to
the knockdown or standing 8 count, he will still NOT receive a score of 10.
However, he/she "MAY" not receive an 8 either. If the judge feels the
fighter who was knocked down was dominating "THE ENTIRE BOUT" other
than the "1" knockdown, the judge has the "CHOICE" to score
it a 10-9 round rather than a 10-8 round.
- SCORING A ROUND WITH MULTIPLE
KNOCKDOWNS OR 8 COUNTS.
- If BOTH fighters score standing 8 counts or knockdowns, in the
judges mind, the round score goes back to being even. NO Fighter will be given
an 8 in the round if there are no other standing 8 counts or knockdowns in the
round..
- IN A CLOSE ROUND, if one fighter is given a standing 8 count and
the other scores a HARD KNOCKDOWN, the judge may give more credit to the HARD
KNOCKDOWN.
- If one fighter is dominating the round and he forces the referee to
give more than 1 standing 8 count on a fighter, the judge shall score the round
as follows;
- 10-8, for 1 standing 8 count or knockdown.
- 10-7, for 2 standing 8 count or knockdown.
- If a fighter is ready to be given his/her 3rd standing 8 count, the referee
will STOP the bout. The bout is over if 3 knockdowns or 3 standing 8 counts
occur due to fighter dominance.
- Sweeps are not counted as knockdowns and in scoring, shall not be given the
same evaluation as a knockdown. An effective sweep would be the same as an
effective strike.
- CLOSE ROUNDS
- Although we would rather see a scored winner of a round, "IF" a
judge TRULY feels both fighters appear to have evenly matched skill we would
rather see a judge score the bout even at 10-10 instead of simply "Picking"
a winner like the toss of a coin.
- As noted above, ONE good hard punch or a short flurry does not win a round!
unless the punch or flurry resulted in the referee administering a standing 8
count or counting over a fighter that was knocked down or the bout was even and
in the end, one fighter landed one or several decisive blows that separated his
"Dominance" of the round from the other fighter.
- If both fighters seemed close, the fighter with the better KICKING skill
should be awarded 10 and the other fighter 9. Remember, this is KICKboxing.
- POINT DEDUCTIONS
- The REFEREE or the IKF Ringside
Representative are the ONLY Officials with the authority to give a point
deduction to a fighter. In doing so the Referee will stop the bout, hold the
fighters wrist/hand who will be given the deduction, face each judge and
announce his point deduction(s).
- In deducting points, each judge will score the round as they saw it. AFTER
they score the round, THEN they will deduct the point from the fighter.
- Knockdowns, standing 8 counts, these ARE NOT POINT DEDUCTIONS. They are
scored techniques as noted above in SCORING.
- Examples of point deductions "That MAY be given by the referee"
are;
- Fouls: One fighter hits the other with an illegal blow or to an
illegal target area.
- SOME point deductions may be made by the referee without holding the
fighters wrist/hand. If so, he will come to each judge to inform them personally
of the point deduction as well as each fighters corner. Here are some examples
of such;
- In a Full Contact Rules Bout, the first round in which a fighter does not
kick the required minimum number of kicks (Am-6, Pros-8) , the referee will
announce to each judge that there is a -1- point deduction to the fighter who
did not meet their minimum kick requirement.
- If the ringside representative or the referee sees the fighters
cornermen/women not following the IKF
Cornerman/women rules and regulations, the fighter could be deducted 1 or more
points or even be disqualified from the bout.
- SCORE EXAMPLES
- 10-10 round, indicates that according to the judge, BOTH fighters
showed even or equal skill and no clear winner could be determined by the judge.
- 10-9 round, indicates one fighter was somewhat more effective than
the other or even dominated the round without a knockdown or standing 8 count. A
10-9 could also be given in a round where the dominating fighter was knocked
down once in the round.
- 10-8 round indicates one fighter was in constant control and
clearly out fought his opponent as far as technique within the ring "AND"
scored a standing 8 count or a knockdown on his/her opponent. The 10 score would
be given to the fighter who forced the knockdown or a standing 8 count.
- 10-7 round indicates total domination by one fighter in all aspects
to the point that the referee nearly stopped the fight. There should have been
at least 2 standing 8 counts and or 2 clear knockdowns.
- 9-9 score indicates one or both fighters scored 10, but a point
deduction brought the score down to 9-9. Again, these are just some EXAMPLES.
There are many other possibilities in final scoring, especially when point
deduction, standing 8 counts and knockdowns all intermix together in a single
round.
BOUT DECISION
ANNOUNCEMENTS
- NO CONTEST: When a no fault foul happens in the first round and 1
or both cannot continue.
- WINNER, LOSER: Unanimous Decision, Majority Decision or Split
Decision.
- DRAW: When all 3 score cards show equal points to each fighter.
- MAJORITY DRAW: When 2 out of the 3 judges score equal amount of
points to both fighters.
- UNANIMOUS DECISION: When all 3 judges score the same winner.
- SPLIT DECISION: When 2 judges score one fighter a winner and the
third judge scores the other fighter a winner.
- MAJORITY DECISION: When 2 judges score one fighter a winner and the
third judge scores both fighters EVEN, as a draw.
- TECHNICAL WIN (TW): TECHNICAL LOSE (TL), TECHNICAL DRAW: Usually
resulting from a Foul. The outcome of this event was judged by the scorecards of
the previous rounds.
- TECHNICAL FORFEIT, TECHNICAL WIN: Usually from a pre-event
disqualification or from invalid fight experience: not giving actual experience
to the matchmaker prior to the event.)
- TECHNICAL KNOCKOUT: A fighter has been stopped from fighting from
taking too many blows or maybe knocked down 3 times in one round, but can still
stand or is not knocked "OUT". This is a fighter who is obviously hurt
and the referee feels he/she cannot continue any longer. Any fighter who loses
their bout by TECHNICAL KNOCKOUT will be suspended from Fighting for 45 days.
- If the TKO (TECHNICAL KNOCKOUT) stop was not due to a headblow the fighter,
trainer and or manager may make a request in Writing to the IKF Headquarters for a "Suspension Waiver".
Examples of bouts that end with a TKO decision that "Could" be
accepted for "Suspension Waiver". are:
- A stop from an injury, except broken bones. (EX: Pulled muscle, twisted
ankle etc.)
- Stop from a body blow that did not do any internal damage or break any
bones.
- Fighter was simply too tired to continue.
- KNOCKOUT: A fighter shall be awarded a knockout if he knocks his
opponent to the ring floor and the opponent is OUT COLD by the count of 10. In
the IKF, a "KNOCKOUT" indicates
that a fighter was "OUT COLD" after a strike. Any fighter who loses
their bout by KO, or KNOCKOUT will be suspended from Fighting for 45 days. It is
the responsibility of the fighter, trainer and manager to respect and abide by
this rule for the personal safety of their own fighter.
- Their are no "Suspension Waivers" allowed for true KNOCKOUT
loses. This is for the protection of the fighters.
- DISQUALIFICATION: Usually the decision after an excessive Foul (or
1 harsh Foul. ). The IKF Referee and
IKF Ringside Representative shall make
such a decision.
- FOR EXAMPLE: If a fighter is injured from a foul, and the fight
continues, but is later stopped because of additional injury to the fouled area,
the score cards will be tallied. If the fighter fouling is ahead on the score
cards a TECHNICAL DRAW will be the result of the fight. If the fighter not
fouling is ahead, he will be awarded a TW (Technical Win) and the
fighter fouling will be awarded a TL (Technical Los) or DISQUALIFICATION.
IKF
RULES REGARDING EVENT
KICK JUDGES
- JULY 2009: KICK JUDGES ARE NO LONGER
REQUIRED FOR FULL CONTACT RULES BOUTS
- FCR KICK REQUIREMENT RULES: Fighters are STRONGLY URGED to do a Minimum
number of kicks per round. However, as of July, 2009, there is no longer a "Mandatory
Kick Count requirement" for Full Contact rules bouts. Still, the bout
referee may choose to give a "Warning" or even a "Point Deduction"
for a fighter who does not appear to be kicking enough for this style of
fighting. What the referee will be looking for is a minimum number of kicks:
- Amateurs - 6.
- Professionals - 8.
IKF
RULES REGARDING EVENT
TIMEKEEPER
- TIMEKEEPER EQUIPMENT
- All necessary equipment shall be provided by the Promoter or Official
Timekeeper. This includes A Whistle, An IKF
approved Stop Watch, and IKF approved
Round Bell. The bell will be no higher than the floor level of the ring. The
bell or gong shall be of clear tone so that the fighters and assistants may
easily hear it.
- ROUND LENGTHS
- All Amateur non title Bouts are scheduled for 3, 2 minute rounds.
- All Amateur title Bouts will be 4 (State/Regional) or 5 (National/Continental,
World) , 2 minute rounds.
- Pro FCR & IR Bouts are 2 minute rounds.
- Pro MuayThai Rule Bouts can be either 2 or 3 minute rounds.
- All Pro Bouts shall range from 5 to 12 rounds, 5 being the minimum.
- All Pro IR & FCR Title Bouts will range from 7-12 rounds.
- All Pro MTR Title Bouts are 5 rounds.
- REST PERIODS
- *Nearly All matches will have a 1
minute rest between rounds.
- (*) Some "PRO" MuayThai
bouts will have 2 minute rest periods.
- TIMEKEEPERS DUTIES
- To keep official time of each bout.
- To give a 10 second warning to fighters before the start of each round by a
blow of a whistle or yelling "Seconds Out".
- To warn fighters when there is only 10 seconds remaining in a round by
firmly and loudly slapping his/her hand on the ring floor 3 times or slapping a
stick to a table or the ring floor 3 times.
- To assist the referee in counting over a downed fighter in the case of a
knockdown. When a fighter is knocked down or purposely falls down without the
will to stand, the Timekeeper must begin the count of the downed fighter once
the fallen fighter touches the ring floor. When ready, the referee will pick up
the actual count from the timekeeper who shall make the count clear and visible
by counting with his/her fingers over his/her head.
IKF
RULES REGARDING EVENT
PHYSICIANS - MEDICAL STAFF
As a Promoter of an IKF Sanctioned
Event you will be required to follow all Rules and Regulations of the State
Athletic/Boxing Commission that will oversee your event. If there is no State
Athletic/Boxing Commission to oversee your event you will be required to follow
the Medical and Emergency Staff Guidelines of the IKF
as required below. You will be required to have a minimum of one of the two at
every IKF Sanctioned Event.
- Licensed Medical Doctor. Not Chiropractors or Dentists as some try
to get by with, "MEDICAL DOCTOR, MD". Not a physicians assistant, A
MEDICAL DOCTOR. If the ring doctor is forced to attend to a fighter who was just
injured in a bout whether at ringside or in the locker room, NO BOUTS may take
place until he is back at ringside. To avoid down time in such a case, a
promoter may choose to have 2 MD's present at their event.
- An Ambulance with a minimum of 2 Ambulance personnel. The ambulance
and paramedics must remain at the building at all times. If the need to
transport someone to a hospital arrises, an additional ambulance must be called
for transportation. This way the event will always be staffed with at least 1
Ambulance and the Ambulance Paramedic crew. HOWEVER: If a fighter receives such
injuries that they need to be taken to a Hospital immediately, the Ambulance on
scene shall do so, which will force a stop of the event until they return.
- BEST SCENARIO: Have BOTH at ringside.
- The Event Ringside Physician or your event Paramedics Shall:
- Give a thorough physical and eye examination to each contestant no more
than *1 hour prior to the start of the
event. This can also be done by a Paramedic or Nurse. They will check:
- Blood Pressure
- Respiration
- Pulse
- General Physical Appearance.
- (*) When a Tournament event is
conducted, fighters may attain physicals far prior to their first scheduled
bout.
- Referees shall also be given physical examinations before officiating at
any match.
- Paramedics and or Physician, MD (s) shall sit at ringside during an IKF sanctioned event close to a set of ring entree
stairs they can access quickly and easily.
- No bout shall be allowed to proceed until the Paramedics and or Physician,
MD (s) are in their seat at Ringside.
- Paramedics and or Physician, MD (s) shall not leave the arena until after
the decision in the final bout.
- Paramedics and or Physician, MD (s) shall be prepared to assist if any
serious emergency arises, and shall render temporary or emergency care for cuts
and minor injuries sustained by any fighter.
- The Chief Event Paramedics and or Physician, MD (s) shall ALWAYS climb the
ring stairs and meet any fighter who was stopped due to blows.
- If a fighter is called out by the bout referee and remains down, the
Paramedics and or Physician, MD (s) shall ALWAYS ENTER the ring and see directly
to the downed fighter for medical reasons.
IKF
RULES REGARDING EVENT
ANNOUNCERS,
DJ's, MUSIC
- ANNOUNCER: There shall be NO TALKING by the event Announcer or
ANYONE over a Microphone during a "REAL" bout. Talking is allowed
during "EXHIBITION" bouts and of course during the round breaks.
- MUSIC: There shall be NO MUSIC played during a bout.
- However, some MuayThai bouts, the fighters may request it during their bout
which is acceptable if BOTH FIGHTERS agree to it.
- Fighter or Event Music with abusive lyrics and or foul language will NOT BE
TOLERATED! DJ's" Please review ALL "UNKNOWN" fight music BEFORE
the event.
- Fighters are required to request music that would be suitable for "FAMILY
- PRIME TIME - NETWORK" Television viewing. NOT Cable TV!
NO MUSIC Played At ANYTIME During An
IKF Sanctioned Event Shall Have "ANY"
FOUL or ABUSIVE Language Spoken!
IKF
RULES REGARDING EVENT
RINGSIDE
RULES
- ALL IKF Event Representatives are
required to make sure all these rules are abided to at the events they oversee.
- Event Officials and Event Personnel ONLY are allowed to sit at the Ringside
Tables. This is NOT a Spectator Area and NO GUESTS of Officials will be allowed
to sit at Ringside. all at ringside must be 18 years of age or older. The event
Officials shall include;
- IKF Event Representative
- IKF Scorekeeper (This could be
the Ringside Representative as well)
- IKF Judges as approved by the IKF Event Representative.
There must be a
minimum of "2 FEET" between each Judge and anyone else at the table
they are sitting at.
- IKF Referee(s) as approved by the
IKF Event Representative.
- IKF Timekeeper as approved by the
IKF Event Representative.
- Ringside Physician(s) as approved by the IKF
Event Representative.
- Event Photographers as approved by the IKF
Event Representative. NO Flash Photography at Ringside or within 10
feet of the edge of the fighting ring. Flashes can temporarily blind a fighter
which could lead to serious injury of the blinded fighter.
- *IKF
Event Video Crew as approved by the IKF
Event Representative.
- (*) ALL Video Crew used on an IKF Sanctioned event can only be approved by the
IKF Event Representative.
- Event Ring Announcer
- Event DJ (MC - Music)
- Event Ring Girls & Assistant (Best to be kept in seats between the
first audience row and the ring itself instead of at the ringside tables.)
- Fighters Trainers and or Cornermen when their fighter is fighting.
- ANY other individuals allowed at Ringside must be approved by the IKF Event Representative. Event Promoter and family
members over 18 are allowed.
- NO Flash Photography at Ringside or within 10 feet of the edge of
the fighting ring. Flashes can temporarily blind a fighter which could lead to
serious injury of the blinded fighter.
- No "CHEERING" by those sitting at the ringside
tables. Those seated at the ringside tables are suppose to be "Event
Officials" who are suppose to be neutral to each and every fighter. For
this reason, Cheering of a fighter while sitting at a ringside table is
prohibited.
- No Sharp Objects are allowed at Ringside that point upward such as
trophies. These items may cause serious injury if a fighter falls out of a ring.
- No ALCOHOLIC Beverages of ANY kind are allowed at ANY of the
Ringside Tables.
- All drinks must be in an enclosed bottle or, if an open cup, be
placed under the table at all times. This avoids any drinks splashing or
spilling on important paperwork if a fighter falls out or steps out of the ring
onto a ringside table and to avoid any fluids splashing in the drinks. (Blood
for example)
- NO GLASS Containers, drink containers, plates, trays etc. at all
are allowed at ringside. We had a fighter get cut on a water container when he
slipped out of the ring and this should have never happened.
- ALL FOOD, if any, at or on any of the ringside tables must be
covered when a bout is in progress to avoid any fluids splashing on the food. (Blood
for example)
- There must be a minimum of "5 Feet" from the edge of each
ringside table to the edge of the first spectator chair at ringside so event
officials can move freely around the ring during an event.
- It is BEST if the promoter places a restrictive barrier between the
first row of ringside seats and the event officials area. This prevents the
crowd from confronting any event official and also keeps the crowd away from the
ring to avoid any incidents or safety issues with the officials as well as the
fighters and trainers.
- NO ONE may sit by an event judge while a bout is taking place
UNLESS one judge is training another as approved by the IKF Event Representative.
- No "VOICED COMMENTATING" with a microphone to the
event audience by ANYONE when a bout is in progress. Commentating for TV is of
course allowed.
IKF
WEIGHT CLASSES
17
PRO &
AMATEUR WEIGHT CLASSES Our lower weight classes (Below Welterweight) were adjusted to
5 lb spreads on 1-14-04
|
WEIGHT CLASS |
WEIGHT in lbs. |
WEIGHT in kg. |
MAXIMUM WEIGHT SPREAD |
GLOVE SIZES P=
PRO, A=AMATEUR
|
AMATEUR
TOURNAMENT GLOVE SIZES |
Atomweight |
112. lbs. - & Below |
50.9 & Below |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Flyweight |
112.1 lbs. - 117 lbs. |
50.95 kg - 53.18 kg |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Bantamweight |
117.1 lbs. - 122 lbs. |
53.22 kg - 55.45 kg |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Featherweight |
122.1 lbs. - 127 lbs. |
55.50 kg - 57.72 kg |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Lightweight |
127.1 lbs. - 132 lbs. |
57.77 kg - 60 kg |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Super Lightweight |
132.1 lbs. - 137 lbs. |
60.04 kg - 62.27 kg |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Light Welterweight |
137.1 lbs. - 142 lbs. |
62.31 kg - 64.54 kg |
5 lbs. - 2.27 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Welterweight |
142.1 lbs. - 147 lbs. |
64.59 kg - 66.8 kg |
7 lbs. - 3.2 kg |
P: 8-10 oz. - A: 8-10-12 oz. |
10 oz. |
Super Welterweight |
147.1 lbs - 153 lbs. |
66.9 kg - 69.5 kg |
7 lbs. - 3.2 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Light
Middleweight |
153.1 lbs. - 159 lbs. |
69.6 kg - 72.3 kg |
7 lbs. - 3.2 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Middleweight |
159.1 lbs. - 165 lbs. |
72.4 kg - 75 kg |
7 lbs. - 3.2 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Super Middleweight |
165.1 lbs. - 172 lbs. |
75.1 kg - 78.2 kg |
7 lbs. - 3.2 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Light Heavyweight |
172.1 lbs. - 179 lbs. |
78.3 kg - 81.4 kg |
7 lbs. - 3.2 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Light Cruiserweight |
179.1 lbs. - 186 lbs. |
81.5 kg - 84.5 kg |
7 lbs. - 3.2 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Cruiserweight |
186.1 lbs. - 195 lbs. |
84.6 kg - 88.6 kg |
12 lbs. - 5.5 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Heavyweight |
195.1 lbs. - 215 lbs. |
88.7 kg - 97.7 kg |
20 lbs. 9.1 kg |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
Super Heavyweight |
215.1 lbs. and above |
97.8 kg And Up |
No Limit |
P: 10 oz. - A: 10-12 oz. |
12 oz. |
|
29 JUNIOR AMATEURS RULES WEIGHT CLASSES (Ages 8 - 17)
WEIGHTCLASS |
WEIGHT |
MAXIMUM WEIGHT SPREAD |
GLOVE SIZES |
Junior Atomweight |
50 and below |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Flyweight |
50.1-55 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Bantamweight |
55.1-60 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Featherweight |
60.1-65 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Lightweight |
65.1-70 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Welterweight |
70.1-75 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Middleweight |
75.1-80 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Light Heavyweight |
80.1-85 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Light Cruiserweight |
85.1-90 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Cruiserweight |
90.1-95 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Junior Heavyweight |
95.1-100 lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Straw-weight |
100.1 - 106 lbs |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Atomweight |
106.1 lbs - 112. lbs. |
5 lbs. - 2.27 kg |
10 - 12 oz. |
Flyweight |
112.1 lbs. - 117 lbs.
|
5 lbs. - 2.27 kg |
10 - 12 oz. |
Bantamweight |
117.1 lbs. - 122 lbs.
|
5 lbs. - 2.27 kg |
10 - 12 oz. |
Featherweight |
122.1 lbs. - 127 lbs.
|
5 lbs. - 2.27 kg |
10 - 12 oz. |
Lightweight |
127.1 lbs. - 132 lbs.
|
5 lbs. - 2.27 kg |
10 - 12 oz. |
Super Lightweight |
132.1 lbs. - 137 lbs.
|
5 lbs. - 2.27 kg |
10 - 12 oz. |
Light Welterweight |
137.1 lbs. - 142 lbs.
|
5 lbs. - 2.27 kg |
10 - 12 oz. |
Welterweight |
142.1 lbs. - 147 lbs.
|
7 lbs. - 3.2 kg |
10 - 12 oz. |
Super Welterweight |
147.1 lbs - 153 lbs.
|
7 lbs. - 3.2 kg |
12 oz. |
Light Middleweight |
153.1 lbs. - 159 lbs.
|
7 lbs. - 3.2 kg |
12 oz. |
Middleweight |
159.1 - 165 lbs. |
7 lbs. - 3.2 kg |
12 oz. |
Super Middleweight |
165.1-172 lbs. |
7 lbs. - 3.2 kg |
12 oz. |
Light Heavyweight |
172.1-179 lbs. |
7 lbs. - 3.2 kg |
12 oz. |
Light Cruiserweight |
179.1-186 lbs. |
7 lbs. - 3.2 kg |
12 oz. |
Cruiserweight |
186.1-195 lbs. |
12 lbs. - 5.5 kg |
12 oz. |
Heavyweight |
195.1-215 lbs. |
20 lbs. 9.1 kg |
12 oz. |
Super Heavyweight |
215 lbs. & UP |
No Limit |
12 oz. |
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